Did someone know how to get the controller who actually clicked on an actor - without casting the controller?
Did the onClicked node give any informations about who raised the event? Maybe somewhere hidden?
Did someone know how to get the controller who actually clicked on an actor - without casting the controller?
Did the onClicked node give any informations about who raised the event? Maybe somewhere hidden?
My solution so far - you need to cast the controller. The event will not give you any more information.
So, to identify the client who clicked (and if he actually “owns” the actor) I had to set a variable “Player Number” on the PlayerController, the PlayerPawn, an all the actors that should belong to him for every client.
After that it was quiet easy…
&stc=1Was interested in hearing about this as well, I guess your attachment might shed some more light on it but it seems to not work. 
Hope it will work now.