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Actor needs Boolean from Character

Hello everyone,

i am still in early states of learning unreal engine but i enjoy it a lot. :smiley:

So now my problem is: I want my Sword Weapon Actor to check if my Character (ThirdPersonCharacterBP) is in an animation / check if “Boolean BaseAttacking” is true, to activate an effect on the sword.

I think it should be something like in my Screenshot, but like this i cannot compile, because i have nothing in the Object Slot of the “Cast to ThirdPersonCharacter” Node :confused:

I hope you understand what i want to do.

Thanks everyone!

Have a nice day!