Actor I/O: Source Engine Inspired Level Scripting Tool for Unreal Engine

Actor I/O is a level scripting tool for Unreal Engine, featuring an input/output system similar to the Source Engine by Valve™ Software. At its heart, the plugin is an event binding system where actions are executed in reaction to an event being triggered. Using the C++ reflection system of Unreal Engine, the system can react to any dynamic delegate be it C++ or blueprint, and essentially call any function by name with parameters.

Free version available on GitHub!

Support edition will be available on FAB sometime later.