Hi all,
Been searching all around answerhub, just cannot find what I’m doing wrong. Apologies if the solution to my question is very obvious. After many hours of trying, I just cannot get a very simple blueprint to work.
I’m currently in the process of building a blueprint that should form the basis for an ingame road editor.
I already have a lot of good stuff in there, but one very simple thing does not work:
- Player clicks a button in the HUD
- Message “build road” gets sent to interface
- In another blueprint I want to use this message to trigger a spawn actor
- Note: Fence_BP is an actor blueprint with just a scene and static mesh.
But nothing ever spawns, even if I simply change the message to even begin play to test.
I’m wracking my brains here. It seems so extremely simple, but just won’t work. Simulate mode doesn’t offer any clues either. All I know is that the road simply doesn’t spawn (Fence_BP is fine and works in other blueprints) in the world.
Thanks in advance for pointing out my obvious mistake…