Steps to recreate:
- Create Actor Component
- Add Event Dispatcher to Actor Component
- Create Actor
- Place Actor to the Scene
- Add created Actor Component to created Actor in the Scene (not in blueprint)
- Place node “Get Component(s) By Class” in arbitrary place in Actor’s graph
- Delete Event Dispatcher from Actor Component
- Attached Actor Component should disappear from Actor in the Scene
I’m not sure if it is a bug or expected behavior but i’m not really happy with it.