Actor Collision settings reset on project close

Alright, So I’ve been having an issue with the game I’ve been working on.

Here is the Parent Class (Relatively speaking):

179eb8abdde15767da3098528c0cfce0a56d940b.jpeg

Note the Collision Settings and such

Here is the Child Class with it’s settings set correctly:

93744d00b88ecb2f1462dbd21f9c909de84d0c92.jpeg

Alright, everything is as it should be. NOW, let us save everything, close the project, and open it again.

Capture3.JPG

And how’s that Child Class doing?

These settings haven’t been touched in a month! What in the world is going on!?

We use Perforce for version control, but this bug persists with or without a check-in (The reset can occur completely within the local machine)

Hi @Loremage

I believe you are experiencing this bug - https://forums.unrealengine.com/showthread.php?143060-SURVEY-There-s-A-Really-Really-Terrible-Bug-Where-Child-Blueprints-Get-Their-Variables-Reset.

I’ve seen it too and Im not sure how to fix it. Hopefully Epic gets this fixed soon :frowning: