Actor Collision settings reset on project close

Alright, So I’ve been having an issue with the game I’ve been working on.

Here is the Parent Class (Relatively speaking):


Note the Collision Settings and such

Here is the Child Class with it’s settings set correctly:


Alright, everything is as it should be. NOW, let us save everything, close the project, and open it again.


And how’s that Child Class doing?


These settings haven’t been touched in a month! What in the world is going on!?

We use Perforce for version control, but this bug persists with or without a check-in (The reset can occur completely within the local machine)

Hi @Loremage

I believe you are experiencing this bug -

I’ve seen it too and Im not sure how to fix it. Hopefully Epic gets this fixed soon :frowning: