Hi,
So far I use a switch case but I thought I could use Set Static Mesh Path
but it does not appear (see image)
Is there a way to create a static mesh from its name ?
thanks for your help
Hi,
So far I use a switch case but I thought I could use Set Static Mesh Path
but it does not appear (see image)
Is there a way to create a static mesh from its name ?
thanks for your help
Try GetAssetRegistry->GetAssetByObjectPath->Cast To Static Mesh.
You can get the object path by right clicking the asset->“Copy Reference”.
YES !!!
thank you so much !!