Hi
Is there a way to create an actor blueprint, to create a wall.
This blueprint should take the ‘x’ value of scale and then add as many ‘segments’ of a static wall mesh as it can fit into that length. I hope this makes sense.
Thanks
Hi
Is there a way to create an actor blueprint, to create a wall.
This blueprint should take the ‘x’ value of scale and then add as many ‘segments’ of a static wall mesh as it can fit into that length. I hope this makes sense.
Thanks
Of course there is. You can make it with spline component or like construction script examples in Content Examples project.
Thanks for pointing me in the right direction.
For anybody that might be interested in this, here is a tutorial on how to use the spline component to create a repeating static mesh: https://www.youtube.com/watch?v=MqPeFIEJUmg