Actor Attachment issue when Moving

Hi Everyone. i am having a problem attaching weapon to player. what happens is when player moving and picks up weapon while moving, weapon is valid until you attach to compoment.
trying multiple method but everytime i attach while moving the ref breaks for some reason. in array where i stored the weapon shows it name but is i do validity check it shows invalid. but if i don’t attach it to componenet then the weapon is valid.
i am using unreal engine 5.6.1

any kind of help would be usefull

Hey there @Asifikbal! Welcome to the community! I would recommend attaching to bone sockets.

If that doesn’t work, could we see your blueprint setup?

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