Hi, I’m trying to create a system for choosing weapons before the a match starts and from the pause menu, similar to Call of Duty but instead of classes you just change which guns you would like to use. All of my current 2 guns have been placed into an actor array which is named Weapon Select, my intention is to set a variable up which I can change in a menu later on but at the moment my problem is plugging the array into my SpawnActor. The picture included shows what I first tried with no result. My get weapon is plugged into my Event BeginPlay if that makes any difference.
Any advice for a noob?