Quick preview showing the “active” Ragdoll state.
Great to see that you back working on that. I have tried to do bit similar but so far havent managed yet to blend the get up animations to play anywhere as smooth.
Well its still a heavy work in progress. I plan on implementing death animations and pain animations, since as of now the animations are temporary.
Hahaha, I love how it spazzes out.
Great work! I love it, can’t wait to try this.