Activate Trigger Device with Prop Damage or Destruction

I use the Trigger device to fire an event of freezing the player as soon as he steps on the device:
Trigger.TriggeredEvent.Subscribe(FreezePlayer)
I would like the player to get freezed as soon as someone else shots a Prop (e.g. a barrel) that is near this player. I can activate the trigger though many different things like car, sequencer, water etc., but I would like it to be activated by barrel destruction or damage event. I tried attaching a Prop Manipulator to the barrel, but I don’t know how to set Damage event from Prop Manipulator as the trigger device activator. Please help! Is it even possible?

I literally just made a tutorial talking about to get that. This one keeps track of a score, but you can just use it to do whatever you want there:

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Thank you very much for your work and giving me a fast anwser! I’ve just liked and subscribed your channel :slight_smile:

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you’re welcome! and thank you :slight_smile:

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