Activate translucency sorting for particles?

For example if we have a particle in the level we can select in its properties translucency sorting and change that 0 to 1 or 2 depending on the situation.But in my case i need to fix translucency sorting for a projectile particle of a weapon.Is there a option in cascade for translucency sorting,if not is it possible to fix it in script?

In my case im using the manta bolt projectile with a dust hit particle but when mixed and at close range hitting something, the manta bolt particle gets completely hidden as the dust hit particle is overpowering it.