Hello all,
I’m spawning actors (DataPoints) in an actor’s blueprint using the SpawnActor function and saving those actorReferences in an array.
In the next step I want to notice in this blueprint if one of the Points has been clicked to make it interactive. I know there is the OnClick event for the DataPoints’s blueprint but how can I get a notice of that in the SpawnerBlueprint?
Thanks in advance for the help