You should be able to create keys on that event track, right click on the key and either add a “Quick Binding” to your function or add some custom logic through “Create New Endpoint”.
Thank you Max.Chen.
Sorry for my ignorance. I’ve seen this article and I couldn’t understand it at all. Then he calls ThirdPersonCharacter. And I was unable to apply what I want to do. During cinematics, activate the select blueprint. Only it.
What do I have to add after adding “Quick Binding” or “Create New Endpoint”? I’ve tried everything but nothing works;
The sequencer blueprint opens and after that I don’t know what to do to activate the actor’s blueprint on the map.