When I Bind an action that has “AnyKey”, inside the function “SetupInputComponent” on PlayerController class, All actions binded into the class Pawn not occurs anymore
Hi EpicOdino,
Could you provide some additional info? A screen shot or two that show exactly how you are setting this up in the PlayerController and Pawn class would help.
Hi EpicOdino,
We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information to reopen the post.
Cheers,
TJ