Action RPG Inventory System

INSANE work, Vanguard Interactive <3
Bought it in the current sale (what a timing!) and am satisfied to bits :slight_smile: 5*

Currently wrapping my mind around the entire logic, which will take time… could you in the meantime guide me to where/how to implement a “get currently equipped item stats”, so I can break that info into the tooltip UMG ?

Edit: to clarify, I’m trying to compare, let’s say, an item in the inventory to the already equipped item in the respective slot.
So far, I’m only able to reproduce the tooltip for the item that’s hovered over.

Many thanks in advance, and thank you for this piece,

Abaris