Action RPG Inventory System

Thanks a lot for taking the time to explain all this. I’m still struggling to figure out where to set my modified durability. Tried in a couple different ways but still no success.

For now I have everything working on the UI side, and loot to world item still keeps its durability.
If I understood well, what you’re suggesting to do is to (ignoring events from the controller for now), first set durability in equipmentinventorycomponent>SetInventoryItem.

Then, change that variable and set it (to add or remove values to it dynamically), in inventorymanagercomponent>updateequippedstats (I imagine ?).

I also don’t understand why you added Inventory Slot, since items alreay have ’ equipment slot ’ by default in the item list ?

Thank you again for taking the time to share all this with us and I appreciate you going out of your way to help.