Action RPG Inventory System

Making Progress

Hi Will,

I tried reparenting my character back to the base character class and then unreal crashed everytime I hit the play button. I got tired of that and just removed the init equipment code in the initialize user and that worked fine.

I’ve tweaked my inventory layout so it is pretty much where I want it.

I’m getting all of these runtime errors about my character references being none and my hud references being none. I’m basically going into the routines that are failing and replacing the references with casts just so I can get it to work. Any idea why the references would be failing?