I’m part of a project of creating a survival game and we were looking into inventory system. We’re wondering if there will be a way for players to loot items off a ‘‘character like’’ inventory instead of a container type inventory.
Going through the replies i came across: Additionally a Player is also given the Inventory Manager Component which allows the player to interact between his inventory and the inventory of any actors in the world.
But im wondering if this can be set to dead players / pawns. We would like to be able to kill someone then go loot it and see exactly what his character was wearing and in which slot … Think this could be possible with your system?
Can players pick up item that also acts as containers? (like a backpack)
We already saved up the bucks for jan 27th ! This seems to be the most complete beginner friendly inventory system so far. im pretty sure we wont be disapointed and were gonna save tons of hours with this.