Action RPG Inventory System

That definitely gives me a good starting point. There are so many different tutorials floating around out there, and it is a bit daunting for me without a real direct path moving forward. This should help me, and probably others, get started. The only one, at least in the case of ARPGIS, that strikes me as odd, is number seven (7). How would I use the item without a skeletal mesh? Or would that be part of number eight (8): importing it as both a static, then a skeletal mesh? That seems to be the majority of my issues at the moment. Thank you again!