Has anyone had any success with trying to change out the player controller responsibility to a player state or character? Been working on this for about a week now (been too timid to until now lol)
I’ve nearly got it but I’m not generating an inventory. I’m wondering if a player state is not able to do this
Update: I’ve managed to get the inventory grid to generate from the player state instead of the controller. The controller just calls the UI elements now. Throwing some errors trying to generate the equipment inventory (player inventory) from the player state though. For some reason it is not a huge fan of the idea. Going to do some more tinkering