Action RPG Inventory System

We did enable saving and loading the inventory and various character stats (location, health, and so forth) to a DB through a java socket server ( via the LE Socket Connection plugin). The socket server is fast but this might more readily be done with some of the modern web methods.

Because of the overlaps between the AdvSocSys and ARPGIS, we encountered many incompatibilities and removed the AdvSocSys. In our application, chat and the player groups should be handled by separate servers and there are much better chat solutions now available

RL has kept me from working on any programming for about a year now and all of this is rusty to me and I’d have to do a major review to recall any of the details.