Kreuton
(Kreuton)
October 24, 2020, 7:10am
1920
Scyclone:
As an unrelated note, I’ve been working with adding in new stats and such to my items. And I have had ‘some’ success thus far.
I added in Damage (Objects) to items that are designed for harvesting (Axe/Pickaxe/etc), as well as Constitution. I updated the itemlist, updated all relevant structures that I can think of and from a mechanical standpoint. It does apply the statistics to the item because it is populating into my equipment screen. For the screenshot example, I have put in 2 constitution for the bladed shoulder piece.
I have narrowed down the issue in that it doesn’t seem to populate “ItemToolTipInfo” with the data on my item’s constitution bonus. I did a test on the visibility (and basically set it always visible) and it returned a blank line [further showing me that the ‘BreakToolTipInfo’ for Constitution is returning me no value]. Is there some extra step I missed somewhere or something I can do to correct this issue?
Okay so I found out where else you needed to hook up your new entries. You need to open the Inventory_Slot, Container_Slot, and Hotbar_Slot and open the Get_ToolTip_Widget function. You should see there where you need to hook things up. Hope that helps.