can you give more instructions and also what are you only using from DCS and why? it feels pointless to migrate the system if only one weapon blueprint from dcs can be used. it looks like it’s only the weapon data table from DCS is is used?
also i found out what was wrong with my draw/sheath function which is basically a very simple play animation -> attach to component system.
basically the demo for the inventory system more or less “works” but it stops there. you have to do alot more work to get it to work with any combat code.
for starters, every weapon besides the assault rifle is not done properly and only the assault rifle has a “weapon class”, making it a “weapon” that you equipped. the weapon reference will report NONE if you use any other weapon.
at this point, i have no idea how attacking will be done since i haven’t tried it since i dont know how to get the weapon out and do a sphere/multi trace for the weapon
also when it’s sheathed, it looks like it’s using the model thats supposed to be used when its on the floor…hmmm…