Has anyone modified this kit to spawn items into the world instead of into inventories? I’ve tried a bunch of ideas, but can’t seem to wrap my head around it.
I’m trying, in the LootableCharacter BP, to ‘SpawnActor by Class’, where class is World_Actor, but I’m a bit lost in what/how to plug in for ID and Amount so that it uses the ‘Get Random Loot’ function to randomize the loot.
Any help would be greatly appreciated!