Action RPG Inventory System

thanks! i had actually made stuff so that it gets the closest item to what i’m looking at but yours work fine too.

now i just have find out how to get a “take all” button and somehow stop the widget from flying off screen…

did u manage to fix stop it flying off screen because if you haven’t, you can test it…

also a question, why do you have to “get overlapping actors” for world actors?

usable actor is the parent iirc and world actor is a child of usable actor, so wouldn’t it include world actor in the array and therefore there is no need to append it into the array?