After a lot of cursing, and rooting around, I was finally able to get all instances of Amount byte switched over to Integers. So I can now give out more cash. I then created a new item that, like the single coin item, gives money. I cannot, however, figure how to have it give me more than 1 gold. Anyone else figure out how to change that? Altering the item list to a higher amount number does not seem to work. I’ve also (somewhat) successfully added a custom highlighter that changes the outline color to gold if it is money. I may try to integrate it into rarity. Next step will be getting rid of the crosshair and having the system work via mouseover events and/or collision for ease of use; like the Action RPG Inventory w/ MP TopDown Kit Video.
If anyone figures anything out, let me know. If I can get things figured out we can trade notes. Thanks again for all the help Pirate!