I am still working on a game that I started some time ago, some health issues with family got in the way, and now I am getting back to it.
I bought the Action RPG Inventory System from Vanguard Interactive, via the unreal marketplace - and I would really love to see a solid tutorial on porting that over to controller use - along with maybe some information about how I can redesign the UI for it to work well in a game aimed at using a controller?