I’m pleased to announce our first video development blog for the upcoming PC arcade game, Action Arcade Wrestling 3.
In this vlog YouTube playlist, we discuss the overall vision of the game, how we implemented a dynamic crowd, the different camera angles, demonstrate the ring movement and detail the striking engine.
It’s presented from both an Unreal Engine developer technical standpoint as well as from an end-user gaming vision standpoint. Release date TBD – possibly a Steam early access at some point. Please enjoy!