Accidentally made Override function for "Can Jump" function. Can no longer jump

I accidentally made an override function for Can Jump in blueprints and then deleted the override, now I can no longer jump. If I search “Can Jump” I find the “Can Jump Internal” function but no functionality is tied to it, only a return true/false node.

Is there an easy to to undo my mistake?

One-time bump.

Or if anyone knows what routines are called so that I can emulate them in the override function?

Currently as a temporary fix I just check with a raycast to the ground to see if the player is touching.

Different guy here a decade later to say that I also have this same issue and was wondering if anyone knows how to undo a function override.

Typically deleting all references to it in your code base, compile, save, then deleting the function from the functions list will restore the inherited function to the override list.

I’ll verify in an old project.

Yup, ^^^ this will restore inherited/c++ functions back to the “Override” category.