Accidentally made Override function for "Can Jump" function. Can no longer jump

I accidentally made an override function for Can Jump in blueprints and then deleted the override, now I can no longer jump. If I search “Can Jump” I find the “Can Jump Internal” function but no functionality is tied to it, only a return true/false node.

Is there an easy to to undo my mistake?

One-time bump.

Or if anyone knows what routines are called so that I can emulate them in the override function?

Currently as a temporary fix I just check with a raycast to the ground to see if the player is touching.