Hello I’m pretty new to unreal engine in general, still learning a lot.
I was working on something and seemingly accidentally deleted the capsule component from the player character. I am now getting error messages regarding both the mesh and capsule component (because of blueprint scripts not being able to ‘find’ either, although I still have a mesh), and the character will no longer load in the world.
Is there a way to remedy this? Or do I have to start from scratch? I can’t find a way to fix this problem myself.
I do have a ‘root component’ unlike the character bp I made to compare to the one I messed up. I’m still sort of learning how all of this works, so I’m not really sure what I did or how I did it.
Honestly I wasn’t aware you could either, I was under the impression you couldn’t. I’m not really sure what came over me that caused this…
This is the full box, everything in it. No capsule component.
Also I am using a ‘character’ blueprint class from scratch, not the default third person character that comes with the third person setting. Just so that’s clear!
Ah, okay, I think that’s why you can delete it. If you used the BP_ThirdPersonCharacter or created inherited children from it, you can NOT delete the capsule. But if you create one from scratch (or a general character class), I suppose you can.
I’ve never encountered this, however, is it impossible for you to insert a capsule component?
I tried re-adding one, both by copying from a fresh character blueprint and by searching it up to ‘add’, neither worked. I’m hoping I don’t have to start from scratch here…
I just started the process of moving everything, there’s a lot to move unfortunately… Thank you so much for the help, I’ll be sure to zip frequently from now on. Wasn’t even aware you could do that!