Accessing the ndisplay -> DefaultViewPoint by the cube

i have to access the ndisplay → DefaultViewPoint to the cube (basic static mesh)

for example if i move the cube in the level only DefaultViewPoint has to move in ndisplay(other componenets like “static mesh”, “LineBatcherComponent”, “BasicDisplayDeviceComponent”,“StageIsosphereComponent” should be static ) only DefaultViewPoint has to move as per cube transformation