So the widget is created in a custom
HUD blueprint
Are you talking about the [HUD class][1]? To clarify, this is HUD class:

Or another widget creates this widget?
Or your custom HUD blueprint is not a widget, just an actor?
So the widget is created in a custom
HUD blueprint
Are you talking about the [HUD class][1]? To clarify, this is HUD class:

Or another widget creates this widget?
Or your custom HUD blueprint is not a widget, just an actor?