Wondering if this is possible, trying to attempt a Akuma style fullscreen kill move.
Basically on input.
A.Change camera fov.
B. Toggle visibility of a fullscreen video playing on a material billboard inside the character controller.
C. What I am not understanding if it is possible to call a group and disable visibility for the entire scene as opposed to each actor.
If this is not possible I could move the actor and camera forward in z space on keypress ( after extending my walking planes forward ) so that nothing else is in the way but that seemed rather ghetto so I wanted to check first.