Accessing Default/Class Variables?

So well um, I thought I’ve read about this recently, but I still can’t seem to access the default variables of a Class without spawning the Actor at first. And the only Info I managed to find:

So, is this “feature” implemented yet, or will it be in the near future (<3 months)? A “soon” that might last another year is not what I’m looking for.

Access to default variables in Blueprints was added into mainline recently and will be a part of 4.9.

Cheers,
Michael Noland

Awesome, thank you!