Greetings,
I’d like to know how I can access the interface of the cloud storage in C++. I’ve searched the code, I tried something like this:
UPlatformInterfaceBase::GetCloudStorageInterfaceSingleton();
but it throws an resolved external reference on that line, so now I don’t where to start to get the reference to the cloud storage.
Any pointers are greatly appreciated as I’m really stuck on this one.
Edit: AnswerHub link to the issue: https://answers.unrealengine.com/questions/131521/accessing-cloud-storage.html