I’m trying to access the particle system (3) I set up inside leap motion hands blueprint (2), from level blueprint. The said blueprint (2) is a child actor of another blueprint (1) and I don’t know how to access it.
The screenshot attached should explain this a lot better than I did. I’m a bit of a noob
but basically, you should get the child component using getComponent for the type ChildActor and then access child value and cast that to your particle system type