Long time user of Unreal Engine, first time poster here. I took some time to search through the forum, but could not find an answer to my question.
At one time I was able to access engine source code from a blueprint node. I was using Visual Assist (with appropriate extensions for Unreal Engine Intellisense) at the time and I believe I pressed F12 on the blueprint node and immediately brought up the C++ code.
I am now working on project using Microsoft Visual Studio 19 (with Visual Assist installed). How do I access the engine source code through a blueprint node?