Accessed None... When using Set Only Owner See after Emitter

Can you not set the value before spawning the emitter?

Easiest thing to do is to drag from the pin of the emitter template, create a variable, expose it so you can modify it in level too.

I have parenting and ownership running on Niagara emitters that are only visible to a special camera for distance field capture, so it’s 100% achievable.

It did need a work around though, and I do not recall what that was.
Probably had to do with setting the owner of the particle to be the camera actor in charge of capturing.