i am trying to get a matinee to play, when a timer hits a certain level.
On my pawn blueprint “Bp plane” i have a boolean variable “playing” that is set to become false when timer hits a certain time.
On my level editor i try the following sequence,
but get a
"Accessed none from “Bp Plane” from node “branch” in blueprint “Example map”
Any ideas what i do wrong?
Thank you in advance