I’m attempting to create a basic inventory system. I am able to add items to my inventory and interact with items in the world as well as open the inventory, but I cannot close the inventory once it has been opened. The error seems to occur with the branch node within the “For Each Loop” node. I received the message in the attached image and am unsure how to solve this issue despite having tried to debug it for the past day or so. Any help would be greatly appreciated.
I just tried your solution and stopped receiving the error; however, my inventory slots are now not appearing in my inventory and I still cannot close the inventory after opening it.
That is another unrelated issue. For that we would need to see more of the inventory BP.
Try Set Input Mode UI Only when opening the inventory.
Can’t find where its supposed to close. Try using the same input event in the PC to toggle it.