Accessed None trying to read property [Pawn]

" Accessed None trying to read property DomeCameraPawnReference"
Means that DomeCameraPawnReference isn’t instantiated. It’s empty. It doesn’t reference anything. It doesn’t exist.

If SpawnCamera spawns DomeCameraPawnReference, and SpawnCamera is in the class that DomeCameraPawnReference is, you should make SpawnCamera static and return a reference to the spawned actor.

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