Hi all i am trying to have my player vehicle respawn at the previous checkpoint when the player gets stuck …This should be pretty straight forward but i simply cannot get it to work … I keep getting this error .
(Blueprint runtime error: “accessed None trying to read property CONTROLLER REFERENCE”. Blueprint: player_car_BP function execute ubergraph player car BP graph event graph Node respawn vehicle) .I cannot find the issue…The car gets destroyed but not respawned I am following the timed racer tutorial from epic on youtube