Accessed none error from camera manager.. how to fix?

I have two different characters, one is first person and the other is third-person. I switch between them using a button press, here is the code:

Each character has different camera rotation limits, this is where the error starts, here’s how I did it:

I keep getting an error saying accessed none trying to read camera manager for player index 1. I don’t think I set it up right. I cannot use the same player index 0 because otherwise both the camera rotation limits will be the same, how do I fix the error?

Thank you for any answers