Accessed None Animation Blueprint Blend Poses by int. Help Please

Hi I was hoping someone could take a look at this error log. I’m running into. Something appears to be wrong with the blend poses but I don’t know why. I’m Still knew to to animation blueprints. If you need additional screen shots please feel free to ask.

Thanks.

Your Character Variable is null, i.e it is not filled with a value.

Use the Initialize Animation Event in the Animation Blueprint to assign a value to this variable.

Try Get Pawn Owner -> cast to your Character Class -> Set Variable

The Problem is that the character class does have a variable. Capture1.PNG

When I try to perform actions with keyboard inputs, the blueprints light up, however the character does not perform their animation.

The variable is not initialized to a value - you need to set it to a valid instance of the class.

As Raildex_ mentioned, try Try Get Pawn Owner -> cast to your Character Class -> Set Variable