"Accessd node" Problem

Hi All!
I am creating “tag” game by this guide and i have this kind of error.
Blueprint Runtime Error: “Accessed None trying to read property Tag Game mode”. Node: Tag Graph: EventGraph Function: Execute Ubergraph BP Tag Character Blueprint: BP_TagCharacter

Can’t understand what i need to do.

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Hi Jekka, Welcome to the Forums.

‘Accessed None’ means that a variable (TagGameMode?) is unset/null.

To help with this (sometimes things can be unset for a few ticks on begin play) you can use IsValid checks.

So I’d start by double-checking the TagGameMode related variables/logic.

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