Access "User Options" of prop from Content Drawer

I’m spawning a creative_prop via SpawnProp , using the first index of the tulip that is returned to access the newly spawned prop. This all works fine, I can hide and show the prop. The prop I spawn is a fallguys hex tile, which has (among other things) a user prop “Color Index”. I’d like to change the value of the property via verse but I have no clue how to access it. Do I need to cast the creative_prop to a different object? Any help is very appreciated.

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I am having a similar issue. I am making a procedually generated game using the spawnprop function. I want to give my base blueprint prop some user options, similar to a device. For example: on destroyed. I can’t use the prop manuipulator because 1000s of objects spawn in various varieties. I need to figure out how to give my prop user options to edit in verse. Basically i want the prop to function as a device and a prop