As you say, the assets (meshes, textures) that are shipped with FN cannot be modified.
However, if you add assets from Fab using the ‘Add as modifiable Unreal Engine asset’ option, you will have assets that you can open, inspect and modify.
As you say, the assets (meshes, textures) that are shipped with FN cannot be modified.
However, if you add assets from Fab using the ‘Add as modifiable Unreal Engine asset’ option, you will have assets that you can open, inspect and modify.