Access to Building Texture Data

Currently, one of the most used features in UEFN for me is the ability to swap wall texture data with other ones, to create combinations that fit our artstyle, theme and location. This is something I use all the time, and I wish we had access to floor texture data as well (anything named “tile” in floors doesn’t have it exposed) AND a general folder that shows all the texture data styles in Fortnite so we can pick really fast rather than searching wall backsides for the perfect one.

So, similar to how props are exposed but locked in read-only, same thing would be with texture data. Accessible so we can pick and apply to walls in game, but read only like the rest of the FN library. This would help a lot in finding the perfect color and style for our builds. Thanks

Currently its really hard to find ceiling textures to match the style of rooms, for example. This feature request will solve this completely.

Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

Bump

So much time wasted looking for the material combo needed, sometimes the combo needed is not available.

1 Like